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	<title>esguerra.cc &#187; Games</title>
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	<link>http://esguerra.cc/blog</link>
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		<title>A return to Magic: the Gathering</title>
		<link>http://esguerra.cc/blog/2010/08/02/a-return-to-magic-the-gathering/</link>
		<comments>http://esguerra.cc/blog/2010/08/02/a-return-to-magic-the-gathering/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 00:06:45 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>

		<guid isPermaLink="false">http://esguerra.cc/blog/?p=207</guid>
		<description><![CDATA[After more than a decade away from the game, I&#8217;ve picked up playing Magic: the Gathering once again. 1 When I started playing around 1996, my nerdy-ass self had a great time collecting the cards and devising tactics. But my tiny allowance made it difficult to be competitive, and I grew frustrated after losing all [...]]]></description>
			<content:encoded><![CDATA[<p>After more than a decade away from the game, I&#8217;ve picked up playing <a href="http://en.wikipedia.org/wiki/Magic:_The_Gathering">Magic: the Gathering</a> once again. <sup class='footnote'><a href='#fn-207-1' id='fnref-207-1'>1</a></sup></p>
<p>When I started playing around 1996, my nerdy-ass self had a great time collecting the cards and devising tactics.  But my tiny allowance made it difficult to be competitive, and I grew frustrated after losing all the time to friends with bigger allowances and better cards.  Moreover, I didn&#8217;t know about the non-constructed formats &#8212; ways of playing Magic where all players pull from a random distribution of cards &#8212; in which the game becomes more about luck, improvisation, and creativity, and less about the ability to buy into tried-and-true winning decks.</p>
<p>Also, I&#8217;m pretty sure that around that time I became deeply interested in girls and downright obsessed with doing things to impress them.</p>
<p>But anyway, now that I&#8217;m generally interested in impressing <em>just the one girl</em>, who is mostly amused and only a little embarrassed at my endless parade of geekouts, I&#8217;m back in the game and having a blast.</p>
<p>Some notes on my relapse:</p>
<p><strong>M11 Pre-Release Tournament.</strong> The new core set, Magic 2011, came out mid-July, so the wife and I decided to play in a sealed deck prerelease tournament at <a href="http://www.candccentral.com/">Cards and Comics Central</a> in San Francisco. We each opened up 6 packs of the new Magic 2011 set and built decks from there. I went in wanting to go blue/white, but ended up with solid creature removal cards in black and some worthwhile creatures in both black and white, so that&#8217;s ultimately what I decided to play. Some of my notable pulls:
<ul>
<li>[card]Sun Titan[/card]</li>
<li>[card]Phylactery Lich[/card]</li>
<li>[card]Royal Assassin[/card]</li>
<li>[card]Whispersilk Cloak[/card]
</ul>
<p>I lost my first round to an awesome, long-time player who later took some time to offer constructive criticism of my deck.  I won the second and the third.  And for the fourth, my partner and I took a draw and split the booster packs given out as prizes to those with enough wins.</p>
<p>The wife made a strong showing &#8212; especially for a player merely 3 weeks into the game!  One of her opponents made the comment, &#8220;I hate noobs that know what they&#8217;re doing.&#8221;  Her green/white deck brought on some massive trample damage for some solid game wins.  An interesting (but not surprising) fact: she was the only female player in the 32-person tournament.</p>
<p>I had a great time and met a number of friendly players.  But ultimately, I&#8217;d love to find a community where the competitive atmosphere is shade less insular and adversarial.</p>
<p><strong>Duels of the Planeswalkers on XBox Live Arcade.</strong>  Duels of the Planeswalkers is a solid Magic game available via the XBox Live Arcade for about $10.  You start with two decks, and you have to win the remaining 6 decks by beating the computer-controlled Planeswalkers in &#8220;Campaign&#8221; mode. For each victory, you get a specific card to add to the deck you used to win that game. You can&#8217;t remove any cards from the core deck; you can only customize the bonus cards for any particular deck.</p>
<p>I&#8217;ve enjoyed it as an introduction (or reintroduction, in my case) to Magic because many of the decks feature essential cards that have been reprinted in one core set after another.  It&#8217;s been fun to reacquaint myself with each mana color&#8217;s personality and flex my creaky instincts after all these years.</p>
<p><strong>Podcasts.</strong> So far, each episode of the <a href="http://www.deckconstruct.com/">Deck Construct podcast</a> seems to do a good job of (a) roving over a basic topic, polishing it in your mind enough to bring out a nice, novel realization; and (b) presenting a completely unfamiliar rule, format, or idea and explaining it quite well. </p>
<p><strong>Software and Applications.</strong> <a href="http://sourceforge.net/projects/mtgbrowser/">MagicAssistant</a> is an open-source card database and organizer.  We&#8217;ve been using it to track our collection of cards and maintain decklists; I expect that sorting, filters, and searching will also be really useful for deckbuilding.</p>
<p>Well, that&#8217;s the brain dump.  Every few nights we&#8217;ve been playing the &#8220;pack wars&#8221; or minimaster format, in both 1 vs. 1 and two-headed giant arrangements, so that&#8217;s probably coming up next!</p>
<div class='footnotes'>
<div class='footnotedivider'></div>
<ol>
<li id='fn-207-1'>For the uninitiated, Magic is a collectible card game where players hoard cards representing spells and mythic creatures, strategically select a few of them to assemble into a &#8220;deck,&#8221; and then use the deck to face off against another player, according to a set of rules determining how the cards interact. <span class='footnotereverse'><a href='#fnref-207-1'>&#8617;</a></span></li>
</ol>
</div>
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		<title>Left 4 Dead&#8217;s cunning take on visual and game design</title>
		<link>http://esguerra.cc/blog/2009/01/06/left-4-deads-cunning-take-on-visual-and-game-design/</link>
		<comments>http://esguerra.cc/blog/2009/01/06/left-4-deads-cunning-take-on-visual-and-game-design/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 21:22:12 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://esguerra.cc/blog/?p=183</guid>
		<description><![CDATA[I finally caved and got an Xbox 360 over the winter holiday, allowing me to delve into some of the great gaming I&#8217;ve been missing out on lately. Hearing about Left 4 Dead from a friend at work was one factor in the decision to get the console &#8212; it&#8217;s excellent, non-stop, zombie killing fun, [...]]]></description>
			<content:encoded><![CDATA[<p>I finally caved and got an Xbox 360 over the winter holiday, allowing me to delve into some of the great gaming I&#8217;ve been missing out on lately.  Hearing about <em>Left 4 Dead</em> from a friend at work was one factor in the decision to get the console &#8212; it&#8217;s excellent, non-stop, zombie killing fun, though it essentially requires a pay-for-play XBox Live account to be worthwhile.</p>
<p>Anyway, <em>Left 4 Dead</em> feels dark, scary and authentic, yet it remains <em>eminently</em> playable.  Though the polish seems effortless, these features were calculatingly considered and brought to the surface with some very artful techniques.  Check out the following blog posts, in which Valve designer Randy Ludeen discusses the <a href="http://www.l4d.com/blog/post.php?id=1962">&#8220;filmic effects&#8221;</a> and <a href="http://www.l4d.com/blog/post.php?id=2129">lighting design</a> that contribute to <em>Left 4 Dead&#8217;s</em> quality and success as a game. </p>
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		<title>WoW Minis Deluxe Edition Unboxing</title>
		<link>http://esguerra.cc/blog/2008/12/10/wow-minis-deluxe-edition-unboxing/</link>
		<comments>http://esguerra.cc/blog/2008/12/10/wow-minis-deluxe-edition-unboxing/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 17:32:24 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[collectors edition]]></category>
		<category><![CDATA[deluxe edition]]></category>
		<category><![CDATA[miniatures]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<category><![CDATA[wowminis]]></category>

		<guid isPermaLink="false">http://esguerra.cc/blog/?p=128</guid>
		<description><![CDATA[The World of Warcraft Miniatures Deluxe Edition was released today! (San Francisco&#8217;s Gamescape was, once again, very accommodating and might be starting up a WoW Miniatures game day on Sundays.) The Deluxe Edition set comes with 6 random World of Warcraft miniatures, 6 character cards, 12 action bar cards, 12 ten-sided dice, 6 UBases (which [...]]]></description>
			<content:encoded><![CDATA[<p>The World of Warcraft Miniatures Deluxe Edition was released today!  (San Francisco&#8217;s <a href="http://www.gamescapesf.net/">Gamescape</a> was, once again, very accommodating and might be starting up a WoW Miniatures game day on Sundays.)  The Deluxe Edition set comes with 6 random World of Warcraft miniatures, 6 character cards, 12 action bar cards, 12 ten-sided dice, 6 UBases (which many players have simply stopped using in lieu of dice), a poster/complete character list, a scenario book, and one of three game boards (either Ashenvale, Tanaris, or Winterspring). Here are photos of the unboxing:<br />

<a href='http://esguerra.cc/blog/2008/12/10/wow-minis-deluxe-edition-unboxing/img_0971/' title='Wow Minis Deluxe Edition Box'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/12/img_0971-150x150.jpg" class="attachment-thumbnail" alt="Wow Minis Deluxe Edition Box" title="Wow Minis Deluxe Edition Box" /></a>
<a href='http://esguerra.cc/blog/2008/12/10/wow-minis-deluxe-edition-unboxing/img_0972/' title='Box Size Comparison'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/12/img_0972-150x150.jpg" class="attachment-thumbnail" alt="Box Size Comparison" title="Box Size Comparison" /></a>
<a href='http://esguerra.cc/blog/2008/12/10/wow-minis-deluxe-edition-unboxing/img_0974/' title='Box Unwrapped'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/12/img_0974-150x150.jpg" class="attachment-thumbnail" alt="Box Unwrapped" title="Box Unwrapped" /></a>
<a href='http://esguerra.cc/blog/2008/12/10/wow-minis-deluxe-edition-unboxing/img_0975/' title='&quot;Deluxe&quot; Closeup'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/12/img_0975-150x150.jpg" class="attachment-thumbnail" alt="&quot;Deluxe&quot; Closeup" title="&quot;Deluxe&quot; Closeup" /></a>
<a href='http://esguerra.cc/blog/2008/12/10/wow-minis-deluxe-edition-unboxing/img_0976/' title='Tokens'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/12/img_0976-150x150.jpg" class="attachment-thumbnail" alt="Tokens" title="Tokens" /></a>
<a href='http://esguerra.cc/blog/2008/12/10/wow-minis-deluxe-edition-unboxing/img_0979/' title='Tanaris Blank'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/12/img_0979-150x150.jpg" class="attachment-thumbnail" alt="Tanaris Blank" title="Tanaris Blank" /></a>
<a href='http://esguerra.cc/blog/2008/12/10/wow-minis-deluxe-edition-unboxing/img_0980/' title='Tanaris'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/12/img_0980-150x150.jpg" class="attachment-thumbnail" alt="Tanaris" title="Tanaris" /></a>
<br />
I knew what the real gem was going into the purchase: the scenario book and game board.  In combination, the scenario book, <a href="http://esguerra.cc/blog/wp-content/uploads/2008/12/img_0979.jpg">blank game board</a>, and custom hexes allow the players to imbue the map with different features, adding variety and extending playability.  The <a href="http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/">cheaper starter set</a> comes with a passable game mat on glossy poster paper.  But there&#8217;s nothing quite like unfolding heavy, high-quality chipboard onto the table.  The map surface has a durable matte finish, and is a subtle pleasure to play upon.</p>
<p>However, I&#8217;m violently shaking my fist at Upper Deck Entertainment (UDE) for putting random game boards in the Deluxe Edition boxes instead of marking explicitly which game board is in the box.  I accept the idea that the booster packs (miniatures only) have a random assortment of characters, but random game boards?  With each Deluxe Edition set costing $50, I should absolutely be able to pay $150 and be guaranteed ownership of all three game boards.  But as it stands, dumping $150 into 3 Deluxe Edition sets only gives me a 22% chance of having all three boards.</p>
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		<title>World of Warcraft Miniatures Game Unboxing!</title>
		<link>http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/</link>
		<comments>http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 08:25:10 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[geekery]]></category>
		<category><![CDATA[miniatures]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://esguerra.cc/blog/?p=75</guid>
		<description><![CDATA[I have, at various times, been a player of World of Warcraft, and more frequently, a avid fan of the rich game universe. Sure, Blizzard produces well-designed, balanced games. But they&#8217;ve also led the pack in creating strong characters and epic plot arcs that exemplify the gaming-as-storytelling function that makes certain games and game universes [...]]]></description>
			<content:encoded><![CDATA[<p>I have, at various times, been a <i>player</i> of World of Warcraft, and more frequently, a <i>avid fan</i> of the rich game universe.  Sure, Blizzard produces well-designed, balanced games.  But they&#8217;ve also led the pack in creating strong characters and epic plot arcs that exemplify the gaming-as-storytelling function that makes certain games and game universes far more compelling than movies, music, and television.  I haven&#8217;t been an active WoW player in awhile, but I&#8217;ve kept an eye out for some of the geeky licensed junk that I find fun; for example, I collected some of the cards from the collectible card game and my fianceé bought me a book of WoW art.</p>
<p>I heard about the World of Warcraft Miniatures Game months ago, forgot about it, then got really excited when I saw a wall full of miniatures at the local GameStop.  So my fianceé and I picked up a <a href="http://store.upperdeck.com/Products/Upper+Deck+Default+Catalog/Trading+Card+Games/A09-World+of+Warcraft+Miniatures/PID-62872.aspx">WoW Minis Core Set Starter</a> from <a href="http://gamescapesf.net/">Gamescape</a> in San Francisco.  Here are photos of the unboxing:<br />

<a href='http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/img_0932/' title='gamescape price tag'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/11/img_0932-150x150.jpg" class="attachment-thumbnail" alt="gamescape price tag" title="gamescape price tag" /></a>
<a href='http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/img_0930/' title='box exterior'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/11/img_0930-150x150.jpg" class="attachment-thumbnail" alt="box exterior" title="box exterior" /></a>
<a href='http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/img_0933/' title='box top opened'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/11/img_0933-150x150.jpg" class="attachment-thumbnail" alt="box top opened" title="box top opened" /></a>
<a href='http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/img_0934/' title='top-down reach into box'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/11/img_0934-150x150.jpg" class="attachment-thumbnail" alt="top-down reach into box" title="top-down reach into box" /></a>
<a href='http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/img_0936/' title='unboxed with packaging'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/11/img_0936-150x150.jpg" class="attachment-thumbnail" alt="unboxed with packaging" title="unboxed with packaging" /></a>
<a href='http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/img_0937/' title='miniatures closeup'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/11/img_0937-150x150.jpg" class="attachment-thumbnail" alt="miniatures closeup" title="miniatures closeup" /></a>
<a href='http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/img_0942/' title='miniatures, ubases, dice, checklist, rulebook'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/11/img_0942-150x150.jpg" class="attachment-thumbnail" alt="miniatures, ubases, dice, checklist, rulebook" title="miniatures, ubases, dice, checklist, rulebook" /></a>
<a href='http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/img_0943/' title='contents plus game mat'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/11/img_0943-150x150.jpg" class="attachment-thumbnail" alt="contents plus game mat" title="contents plus game mat" /></a>
<a href='http://esguerra.cc/blog/2008/11/19/world-of-warcraft-miniatures-game-unboxing/img_0944/' title='victorious miniatures'><img width="150" height="150" src="http://esguerra.cc/blog/wp-content/uploads/2008/11/img_0944-150x150.jpg" class="attachment-thumbnail" alt="Victory!" title="victorious miniatures" /></a>
</p>
<p>My fiancée and I have played two games so far with the starter set characters and have really enjoyed it.  (The rulebook is <a href="http://entertainment.upperdeck.com/wowminis/en/assets/Rulebook_WoW_mini.pdf">here</a> if you&#8217;re interested in such details.)  The characters have only a few action options per turn, so the gameplay isn&#8217;t too overwhelming.  However, having the miniatures move around on the game board adds real richness, with ranged and melee attacks, line of sight, and minor terrain bonuses.  Combat is resolved by rolling variable numbers of 10-sided dice &#8212; and die rolling in games is <i>always</i> fun.</p>
<p>The game also features a sharp &#8220;clock&#8221; system that makes good use of the rotating bases beneath the figures.  Actions cost &#8220;ticks,&#8221; which determine the next time the character acts &#8212; bigger actions (more damage, stronger effects) generally cost more &#8220;ticks,&#8221; which may result in your opponent getting a chance to act before you do.  I figure that players familiar with World of Warcraft will appreciate the strong correlation to the video game&#8217;s combat mechanics.</p>
<p>If I could make the time, I&#8217;d be interested in playing casually against others and maybe even in some kind of organized play&#8230;  But my main fear is that the game will grow unbalanced.  There are &#8220;boosters&#8221; available (for $15.00, natch) to give players more miniature characters and action cards &#8212; and like collectible card games, some miniatures are more rare than others.  In my experience, this can lead to a &#8220;race to the rare,&#8221; where the game ceases to revolve around ingenuity and luck and instead transforms into shelling out the dough to obtain benefits that are made artificially scarce.  On the other hand, I think that most modern organized play is based on draft rounds where choice and strategy still matters and the role of rarity is diminished.</p>
<p>Otherwise, for mass-produced plastic, the miniatures are <a href="http://esguerra.cc/blog/wp-content/uploads/2008/11/img_0937.jpg">surprisingly detailed</a>, brightly colored, and well-scaled.  Even off the board, I&#8217;m enjoying having a little row of recognizable characters to glance at near my desk at home.</p>
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